Wednesday 9 May 2012

100 Words

I further developed my datum design from project one. After exporting my model into cry engine it didn't feel inhabitable enough. So i added a corner wall with crossed shaped windows. The lights filtering through the windows will create a mysterious atmosphere. This will lead the camera to go through the windows and explore whats behind the wall. It will be further enhanced by a night time theme effect. When starting to animate parts of my model I will use elements such as rotation and back and forth movements. The spiky models could have glowing parts that switch within the model and pulses with the beats in the music. 

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